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242 lines
7.2 KiB
242 lines
7.2 KiB
// Copyright 2014 The Go Authors. All rights reserved. |
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// Use of this source code is governed by a BSD-style |
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// license that can be found in the LICENSE file. |
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package http2 |
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import "fmt" |
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// WriteScheduler is the interface implemented by HTTP/2 write schedulers. |
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// Methods are never called concurrently. |
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type WriteScheduler interface { |
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// OpenStream opens a new stream in the write scheduler. |
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// It is illegal to call this with streamID=0 or with a streamID that is |
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// already open -- the call may panic. |
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OpenStream(streamID uint32, options OpenStreamOptions) |
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// CloseStream closes a stream in the write scheduler. Any frames queued on |
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// this stream should be discarded. It is illegal to call this on a stream |
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// that is not open -- the call may panic. |
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CloseStream(streamID uint32) |
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// AdjustStream adjusts the priority of the given stream. This may be called |
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// on a stream that has not yet been opened or has been closed. Note that |
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// RFC 7540 allows PRIORITY frames to be sent on streams in any state. See: |
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// https://tools.ietf.org/html/rfc7540#section-5.1 |
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AdjustStream(streamID uint32, priority PriorityParam) |
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// Push queues a frame in the scheduler. In most cases, this will not be |
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// called with wr.StreamID()!=0 unless that stream is currently open. The one |
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// exception is RST_STREAM frames, which may be sent on idle or closed streams. |
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Push(wr FrameWriteRequest) |
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// Pop dequeues the next frame to write. Returns false if no frames can |
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// be written. Frames with a given wr.StreamID() are Pop'd in the same |
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// order they are Push'd. |
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Pop() (wr FrameWriteRequest, ok bool) |
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} |
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// OpenStreamOptions specifies extra options for WriteScheduler.OpenStream. |
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type OpenStreamOptions struct { |
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// PusherID is zero if the stream was initiated by the client. Otherwise, |
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// PusherID names the stream that pushed the newly opened stream. |
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PusherID uint32 |
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} |
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// FrameWriteRequest is a request to write a frame. |
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type FrameWriteRequest struct { |
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// write is the interface value that does the writing, once the |
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// WriteScheduler has selected this frame to write. The write |
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// functions are all defined in write.go. |
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write writeFramer |
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// stream is the stream on which this frame will be written. |
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// nil for non-stream frames like PING and SETTINGS. |
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stream *stream |
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// done, if non-nil, must be a buffered channel with space for |
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// 1 message and is sent the return value from write (or an |
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// earlier error) when the frame has been written. |
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done chan error |
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} |
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// StreamID returns the id of the stream this frame will be written to. |
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// 0 is used for non-stream frames such as PING and SETTINGS. |
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func (wr FrameWriteRequest) StreamID() uint32 { |
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if wr.stream == nil { |
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if se, ok := wr.write.(StreamError); ok { |
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// (*serverConn).resetStream doesn't set |
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// stream because it doesn't necessarily have |
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// one. So special case this type of write |
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// message. |
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return se.StreamID |
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} |
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return 0 |
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} |
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return wr.stream.id |
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} |
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// DataSize returns the number of flow control bytes that must be consumed |
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// to write this entire frame. This is 0 for non-DATA frames. |
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func (wr FrameWriteRequest) DataSize() int { |
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if wd, ok := wr.write.(*writeData); ok { |
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return len(wd.p) |
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} |
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return 0 |
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} |
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// Consume consumes min(n, available) bytes from this frame, where available |
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// is the number of flow control bytes available on the stream. Consume returns |
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// 0, 1, or 2 frames, where the integer return value gives the number of frames |
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// returned. |
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// |
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// If flow control prevents consuming any bytes, this returns (_, _, 0). If |
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// the entire frame was consumed, this returns (wr, _, 1). Otherwise, this |
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// returns (consumed, rest, 2), where 'consumed' contains the consumed bytes and |
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// 'rest' contains the remaining bytes. The consumed bytes are deducted from the |
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// underlying stream's flow control budget. |
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func (wr FrameWriteRequest) Consume(n int32) (FrameWriteRequest, FrameWriteRequest, int) { |
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var empty FrameWriteRequest |
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// Non-DATA frames are always consumed whole. |
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wd, ok := wr.write.(*writeData) |
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if !ok || len(wd.p) == 0 { |
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return wr, empty, 1 |
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} |
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// Might need to split after applying limits. |
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allowed := wr.stream.flow.available() |
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if n < allowed { |
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allowed = n |
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} |
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if wr.stream.sc.maxFrameSize < allowed { |
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allowed = wr.stream.sc.maxFrameSize |
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} |
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if allowed <= 0 { |
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return empty, empty, 0 |
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} |
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if len(wd.p) > int(allowed) { |
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wr.stream.flow.take(allowed) |
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consumed := FrameWriteRequest{ |
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stream: wr.stream, |
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write: &writeData{ |
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streamID: wd.streamID, |
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p: wd.p[:allowed], |
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// Even if the original had endStream set, there |
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// are bytes remaining because len(wd.p) > allowed, |
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// so we know endStream is false. |
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endStream: false, |
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}, |
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// Our caller is blocking on the final DATA frame, not |
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// this intermediate frame, so no need to wait. |
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done: nil, |
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} |
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rest := FrameWriteRequest{ |
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stream: wr.stream, |
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write: &writeData{ |
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streamID: wd.streamID, |
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p: wd.p[allowed:], |
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endStream: wd.endStream, |
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}, |
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done: wr.done, |
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} |
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return consumed, rest, 2 |
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} |
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// The frame is consumed whole. |
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// NB: This cast cannot overflow because allowed is <= math.MaxInt32. |
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wr.stream.flow.take(int32(len(wd.p))) |
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return wr, empty, 1 |
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} |
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// String is for debugging only. |
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func (wr FrameWriteRequest) String() string { |
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var des string |
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if s, ok := wr.write.(fmt.Stringer); ok { |
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des = s.String() |
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} else { |
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des = fmt.Sprintf("%T", wr.write) |
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} |
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return fmt.Sprintf("[FrameWriteRequest stream=%d, ch=%v, writer=%v]", wr.StreamID(), wr.done != nil, des) |
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} |
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// replyToWriter sends err to wr.done and panics if the send must block |
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// This does nothing if wr.done is nil. |
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func (wr *FrameWriteRequest) replyToWriter(err error) { |
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if wr.done == nil { |
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return |
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} |
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select { |
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case wr.done <- err: |
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default: |
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panic(fmt.Sprintf("unbuffered done channel passed in for type %T", wr.write)) |
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} |
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wr.write = nil // prevent use (assume it's tainted after wr.done send) |
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} |
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// writeQueue is used by implementations of WriteScheduler. |
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type writeQueue struct { |
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s []FrameWriteRequest |
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} |
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func (q *writeQueue) empty() bool { return len(q.s) == 0 } |
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func (q *writeQueue) push(wr FrameWriteRequest) { |
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q.s = append(q.s, wr) |
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} |
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func (q *writeQueue) shift() FrameWriteRequest { |
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if len(q.s) == 0 { |
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panic("invalid use of queue") |
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} |
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wr := q.s[0] |
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// TODO: less copy-happy queue. |
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copy(q.s, q.s[1:]) |
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q.s[len(q.s)-1] = FrameWriteRequest{} |
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q.s = q.s[:len(q.s)-1] |
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return wr |
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} |
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// consume consumes up to n bytes from q.s[0]. If the frame is |
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// entirely consumed, it is removed from the queue. If the frame |
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// is partially consumed, the frame is kept with the consumed |
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// bytes removed. Returns true iff any bytes were consumed. |
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func (q *writeQueue) consume(n int32) (FrameWriteRequest, bool) { |
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if len(q.s) == 0 { |
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return FrameWriteRequest{}, false |
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} |
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consumed, rest, numresult := q.s[0].Consume(n) |
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switch numresult { |
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case 0: |
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return FrameWriteRequest{}, false |
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case 1: |
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q.shift() |
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case 2: |
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q.s[0] = rest |
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} |
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return consumed, true |
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} |
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type writeQueuePool []*writeQueue |
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// put inserts an unused writeQueue into the pool. |
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func (p *writeQueuePool) put(q *writeQueue) { |
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for i := range q.s { |
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q.s[i] = FrameWriteRequest{} |
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} |
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q.s = q.s[:0] |
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*p = append(*p, q) |
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} |
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// get returns an empty writeQueue. |
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func (p *writeQueuePool) get() *writeQueue { |
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ln := len(*p) |
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if ln == 0 { |
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return new(writeQueue) |
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} |
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x := ln - 1 |
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q := (*p)[x] |
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(*p)[x] = nil |
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*p = (*p)[:x] |
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return q |
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}
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