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112 lines
2.0 KiB
112 lines
2.0 KiB
package http |
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import ( |
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"go-common/app/admin/main/esports/model" |
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"go-common/library/ecode" |
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bm "go-common/library/net/http/blademaster" |
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) |
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func gameInfo(c *bm.Context) { |
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v := new(struct { |
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ID int64 `form:"id" validate:"min=1"` |
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}) |
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if err := c.Bind(v); err != nil { |
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return |
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} |
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c.JSON(esSvc.GameInfo(c, v.ID)) |
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} |
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func gameList(c *bm.Context) { |
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var ( |
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list []*model.Game |
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cnt int64 |
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err error |
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) |
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v := new(struct { |
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Pn int64 `form:"pn" validate:"min=0"` |
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Ps int64 `form:"ps" validate:"min=0,max=30"` |
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Name string `form:"name"` |
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State int64 `form:"state"` |
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}) |
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if err = c.Bind(v); err != nil { |
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return |
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} |
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if v.Pn == 0 { |
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v.Pn = 1 |
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} |
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if v.Ps == 0 { |
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v.Ps = 20 |
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} |
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if list, cnt, err = esSvc.GameList(c, v.Pn, v.Ps, v.Name); err != nil { |
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c.JSON(nil, err) |
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return |
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} |
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data := make(map[string]interface{}, 2) |
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page := map[string]int64{ |
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"num": v.Pn, |
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"size": v.Ps, |
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"total": cnt, |
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} |
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data["page"] = page |
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data["list"] = list |
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c.JSON(data, nil) |
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} |
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func addGame(c *bm.Context) { |
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v := new(model.Game) |
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if err := c.Bind(v); err != nil { |
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return |
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} |
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if v.Plat != 0 { |
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if _, ok := model.PlatMap[v.Plat]; !ok { |
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c.JSON(nil, ecode.RequestErr) |
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return |
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} |
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} |
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if v.Type != 0 { |
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if _, ok := model.TypeMap[v.Type]; !ok { |
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c.JSON(nil, ecode.RequestErr) |
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return |
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} |
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} |
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c.JSON(nil, esSvc.AddGame(c, v)) |
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} |
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func editGame(c *bm.Context) { |
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v := new(model.Game) |
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if err := c.Bind(v); err != nil { |
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return |
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} |
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if v.ID <= 0 { |
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c.JSON(nil, ecode.RequestErr) |
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return |
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} |
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if v.Plat != 0 { |
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if _, ok := model.PlatMap[v.Plat]; !ok { |
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c.JSON(nil, ecode.RequestErr) |
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return |
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} |
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} |
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if v.Type != 0 { |
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if _, ok := model.TypeMap[v.Type]; !ok { |
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c.JSON(nil, ecode.RequestErr) |
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return |
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} |
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} |
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c.JSON(nil, esSvc.EditGame(c, v)) |
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} |
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func forbidGame(c *bm.Context) { |
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v := new(struct { |
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ID int64 `form:"id" validate:"min=1"` |
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State int `form:"state" validate:"min=0,max=1"` |
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}) |
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if err := c.Bind(v); err != nil { |
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return |
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} |
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c.JSON(nil, esSvc.ForbidGame(c, v.ID, v.State)) |
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} |
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func types(c *bm.Context) { |
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c.JSON(esSvc.Types(c)) |
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}
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